Online friendships can be more prevalent with autistic children. However, an a lot of time spent online in gaming communities may make children more vulnerable to unsafe behaviour.
Amaze’s free webinars can address concerns around online safety that parents and carers of Autistic children may have. Our expert guest speakers will provide practical strategies about being safe and healthy online. Parents and carers will have an opportunity to ask the experts questions as part of each session.
Webinar information, dates and registration details below.
About this webinar:
Run by gaming expert Andrew Kinch from GameAware, this webinar introduces parents and carers of Autistic children to the concepts of healthy gaming and gaming behaviour.
This webinar will cover:
Speaker
Andrew Kinch – GameAware founder
Andrew is a competitive and casual gamer of 30 years, a teacher of health and wellbeing for 15 and a parent of 2. He love video games, but has experienced stepping over the line where video games took up way too much of his time and affected him in ways he didn’t expect. This has given Andrew perspective into exactly what our gamer is feeling, and how to get buy-in for a healthier and more sustainable way to enjoy their passion.
About this webinar:
Hosted by Jess Rowlings and Dr Matthew Harrison from Next Level Collaboration, this webinar focuses on the benefits of online gaming in developing skills and knowledge in social capacity, collaboration and positive autistic identity.
Jess Rowlings from Next Level Collaboration – Where every gamer belongs
Jess Rowlings is a qualified speech and language pathologist and researcher at the Melbourne Graduate School of Education. She is also the co-founder of Next Level Collaboration, a social enterprise that runs programs to support neurodiverse children in developing collaborative skills and social connection through cooperative video games. Jess was diagnosed with both autism and ADHD as an adult, and is passionate about the use of digital games-based learning to promote social capacity and inclusion. Jess is also an avid gamer herself, and her favourite game is The Legend of Zelda: A Link to the Past on the Super Nintendo (SNES).
Dr Matthew Harrison from Next Level Collaboration – Where every gamer belongs
Dr. Matthew Harrison is an experienced educator, researcher and digital creator with a keen passion for utilising technology to enhance social capacity building, connectedness and inclusion. He has taught in Australia, South Korea and the United Kingdom at primary, secondary and tertiary levels. Matthew is currently coordinating Autism Intervention within the Master of Learning Intervention, and is the Co-Director of Student Experience at the University of Melbourne Graduate School of Education. His research primarily focuses on inclusive education and the effective use of digital technologies as teaching and learning tools. As a gamer, he has a particular interest in digital games-based learning and intervention. Matthew’s PhD thesis examined how cooperative video games can be used as spaces for developing social capabilities for students with disabilities and neurological differences. Building from this innovative research he co-founded Next Level Collaboration, an inclusive community for neurodiverse children that uses cooperative video games to build confidence and social capabilities.
About this webinar:
Hosted by Andrew Kinch from GameAware, this interactive webinar features an autistic gamer panel discussion and Q&A session. The four-person panel will answer questions about how gaming can impact autistic people from their own experiences, as well as strategies for safely participating in online gaming.
Panel host
Andrew Kinch – GameAware founder
Andrew is a competitive and casual gamer of 30 years, a teacher of health and wellbeing for 15 and a parent of 2. He love video games, but has experienced stepping over the line where video games took up way too much of his time and affected him in ways he didn’t expect. This has given Andrew perspective into exactly what our gamer is feeling, and how to get buy-in for a healthier and more sustainable way to enjoy their passion.
This project is funded by the eSafety Commissioner.